| « Amerikanisches Recht (I): Copyright | Neues Wettbewerbsrecht und was es im Spielebereich bedeutet » |
Blick über den Teich
Seit dem Start dieses Blogs bekam ich mit schöner Regelmäßigkeit die Bitte, doch auch mal was über amerikanisches Recht zu schreiben. Dass dies so lange gedauert hat, liegt nun ausnahmsweise mal nicht an meinem eigenen Zeitbudget. Nun ist es aber so weit und in einer Mini-Serie wird Sean Kane von der New Yorker Kanzlei Drakeford & Kane auf einige Besonderheiten des amerikanischen Rechts hinweisen.
Follow up:
Sean kennt sich mit den Rechtsproblemen von Computerspielen und virtuellen Welten bestens aus, hat fleißig in dem Bereich publiziert und ist ein gefragter Redner auf Konferenzen. Er hat auch eine eigene Webseite zu diesem Thema,.
Hier zur Einleitung sein Kurzprofil:
Sean F. Kane is a member of Drakeford & Kane LLC and Manager of the firm’s Intellectual Property Practice Group. Mr. Kane has represented clients on transactional matters involving various entertainment, communications and consumer products business segments, such as video games, virtual worlds, computer software, the Internet, music publishing, records, motion picture (feature and independent films) and television production ¬and distribution. He also has considerable experience litigating complex business disputes in federal and state courts at trial, appellate levels and in ADR forums throughout the country. Prior to founding Drakeford & Kane LLC, Mr. Kane practiced with Hall Dickler, LLP (f/k/a Hall Dickler Kent Goldstein & Wood LLP) from 1998 to 2004. Mr. Kane is a member of the American Bar Association Section of Intellectual Property Law, where he is a Co-Chair of the Virtual Worlds and Multiuser Online Games Committee. He is also a member of the American Arbitration Association IP Panel of Neutrals. Mr. Kane is a member of the Board of Editors of the LJN publication, Internet Law & Strategy. He earned his J.D. in 1998 from Fordham University School of Law, and his B.A. in 1995 from Villanova University. He is admitted to practice in New York, New Jersey, as well as the United States District Courts for the Southern and Eastern District of New York.
Mr. Kane has written and lectured extensively on legal topics relating primarily to intellectual property and entertainment issues. His recent articles are as follows: “Virtual Worlds, Digital Economies And Synthetic Crimes”, published by The Practical Lawyer, April 2008; “Passporting of Avatars and Property Between Virtual Worlds”, featured article in e-commerce law & policy, December 2007; “Viacom v. YouTube Does the Highly Publicized Case Deal With The ‘Metaphysics of Law’?”, published by Internet Law & Strategy, Vol. 5, No. 4, April 2007; “Internet Gambling Banned, New Legislation Forces Online Gaming Sites to Decide When to Hold Them and When to Fold Them ”, published by Internet Law & Strategy, Vol. 4, No. 11, November 2006; “Asset Creation, Seclusion and Money Laundering in the Virtual World”, published by Internet Law & Strategy, Vol. 4, No. 7, July 2006 and “Virtual Worlds and Digital Rights, Can Stealing An Online Gamer’s IP Or Magic Sword Mean Real-World Legal Hot Water?”, published by Internet Law & Strategy, Vol. 3, No. 9, September 2005.
Trackback address for this post
Trackback URL (right click and copy shortcut/link location)
Feedback awaiting moderation
Der Eintrag hat 2662 auf Moderation wartende Feedbacks...


